Liquid: The Fluid State of Mobile App Development — Audio

Steve and Paul examine the role of audio and it’s importance in the entertainment industry. Could this be a good career choice for someone wanting to get involved in the game industry? Listen Here: Liquid: the Fluid State of Mobile App Development __ Audio

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Liquid: The Fluid State of Mobile App Development — Media

Steve and Paul examine the knowledge needed in media (video) in being effective in game development. They also review four apps; Ustream, Livestream, Pro Recorder and Moe’s Notes.

Listen Here: Liquid — Media

Liquid: The Fluid State of Mobile App Development — Adobe

Steve and Paul examine Adobe  and their latest news about Flash and the downsizing of their work force by 7 %. You need to read between the lines on this one, but it’s very curious that Adobe’s Flash will now be available to be used on iOS devices shortly after Steve Jobs past.

App reviews in this show are; Words with Friends, Flick Football, Speed Date and Flash Card+.

Listen Here: Liquid_Adobe

Liquid: The Fluid State of Mobile App Development — Particles and Dynamics

Steve and Paul look at the stresses that Particles, Dynamics, Lights and Media requirements have on game play. The also review 4 more apps; Tiny Wings, Zombie Gunship, Todoodle, and Awesome Note.

Listen the Show Here: Liquid: Particles and Dynamics

Liquid: The Fluid State of Mobile App Development — Marketing Indie Apps

Steve and Paul talk about marketing for the Indie App Developer and the importance of reviews of your product. They also review 4 apps on the show; Reckless Getaway; ShadowGun; Flick Golf; and Office 2 Plus.

Listen here: Liquid Marketing

Liquid: The fluid state of mobile app development — Our Vision

Steve and Paul discuss their vision of creating a app company and training company to work in tandem — one feed the other — as a way to development talent. They also talk about new and old technology.

Listen here: The Fluid State of Mobile App Development — Our Vision